;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 10 Scriptname SF_BardDialogue_Song09_00023072 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_9 Function Fragment_9() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(10) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment