;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 11 Scriptname SF_BardDialogue_Song11_00023074 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_9 Function Fragment_9() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(10) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_10 Function Fragment_10() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment