;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 5 Scriptname SF_BardDialogue_SongWaageSce_0102F31F Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(0) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE (GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment