;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 2 Scriptname SF_FS_EnvironmentScene02_Sce_0202E311 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE AllowIdleChatter.SetValue(0) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(10) AllowIdleChatter.SetValue(1) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment GlobalVariable Property AllowIdleChatter Auto