;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 8 Scriptname SF_FS_NQ02_SC11_Fahlstern_01029778 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN CODE _00E_FS_NQ02_Functions FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions FS_NQ02.GiveEsmeTorch() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE _00E_FS_NQ02_Functions FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions FS_NQ02.SC11Failsafe2() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE ;removed ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_FS_NQ02_Functions FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions FS_NQ02.SC11Failsafe() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment