;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 7 Scriptname SF_FS_NQ02_SC15_Granary_010298F8 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE _00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2 FS_NQ02.TeleportEsmeToDuenenhaim() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_FS_NQ02_Functions FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions FS_NQ02.SC15Failsafe() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment