;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 15 Scriptname SF_FS_NQ02_SC17_Ishmartep_01029955 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_5 Function Fragment_5() ;BEGIN CODE _00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2 FS_NQ02.TravelToIshmartepFailsave() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(855) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(840) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN CODE _00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2 FS_NQ02.TravelToIshmartepFailsave() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_13 Function Fragment_13() ;BEGIN CODE _00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2 FS_NQ02.TravelToIshmartepFailsave() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment