;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 1 Scriptname SF_FS_NQ03_SC01_Messenger_0102AA1F Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_FS_NQ03_Functions FS_NQ03 = GetOwningQuest() as _00E_FS_NQ03_Functions FS_NQ03.EndSC01() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment