;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 2 Scriptname SF_FS_NQ05_SceneGoAway_0102F370 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_FS_NQ05_Functions FS_NQ05 = GetOwningQuest() as _00E_FS_NQ05_Functions FS_NQ05.MoveMirellStandby2() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment