;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 31 Scriptname SF_MQ06_SC2_PlayerWakesUpDUP_000D8E9E Extends Scene Hidden ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalk(true) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_6 Function Fragment_6() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(21) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_9 Function Fragment_9() ;BEGIN CODE MQ06.DespawnDunwar() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ06_Functions Property MQ06 Auto