;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 26 Scriptname SF_MQ07A_SC8_PlayerReadScrol_0010A69C Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE ;d ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN CODE MQ07a.KillKurmar() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_25 Function Fragment_25() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(145) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_20 Function Fragment_20() ;BEGIN CODE MQ07a.KillKurmarFailsave() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN CODE MQ07a.StopReading() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_14 Function Fragment_14() ;BEGIN CODE Game.SetPlayerAIDriven() Game.ForceThirdPerson() Game.DisablePlayerControls(1, 1, 1, 0, 0, 1, 1) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ07a_Functions Property MQ07A Auto