;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 41 Scriptname SF_MQ07b_DeusExMachina_Scene_000A9ABA Extends Scene Hidden ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE Game.EnablePlayerControls() Game.SetPlayerAIDriven(false) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_32 Function Fragment_32() ;BEGIN CODE MQ07b.EnableBellhammer() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_24 Function Fragment_24() ;BEGIN CODE Game.DisablePlayerControls() MQ07b.EnableBarrierCollision() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_36 Function Fragment_36() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalk(False) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_35 Function Fragment_35() ;BEGIN CODE MQ07b.DissolvePlatform() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_26 Function Fragment_26() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(75) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_37 Function Fragment_37() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalkStop() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_28 Function Fragment_28() ;BEGIN CODE MQ07b.DisablePLatform() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ07b_Questfunctions Property MQ07b Auto