;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 30 Scriptname SF_MQ08_IntoTheDeep_GoToTrai_000D0EDC Extends Scene Hidden ;BEGIN FRAGMENT Fragment_20 Function Fragment_20() ;BEGIN CODE if Game.GetPlayer().GetDistance(JesparActor) >= 1400 JesparActor.MoveTo(MQ09aJesparDebugPortMarker) endif ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_26 Function Fragment_26() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(170) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_16 Function Fragment_16() ;BEGIN CODE _00E_MQ08_Questfunctions MQ09a = GetOwningQuest() as _00E_MQ08_Questfunctions MQ09a.HouseSceneDisableControls() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment ObjectReference Property MQ09aJesparDebugPortMarker Auto Actor Property JesparActor Auto