;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 14 Scriptname SF_MQ08_IntoTheDeep_GoToTrai_000EA944 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN CODE MQ09a.FadeToBlack() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE MQ09a.PLayStartSound() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE MQ09a.RemoveMusic() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_11 Function Fragment_11() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalk() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_10 Function Fragment_10() ;BEGIN CODE MQ09a.FadeBack() _00E_Func_AIWalk.PlayerAIWalkStop() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_8 Function Fragment_8() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(220) MQ09.SetCurrentStageID(5) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ08_Questfunctions Property MQ09a Auto Quest Property MQ09 Auto