;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 24 Scriptname SF_MQ08_IntoTheDeep_Nebelhai_000A85BF Extends Scene Hidden ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE Konstantin.MoveTo(MQ08PortMarker) _00E_MC_Jespar.MoveTo(MQ08PortMarker001) utility.wait(0.2) _00E_MC_KonstantinRef.MoveTo(MQ08PortMarker) utility.wait(0.2) KonstantinFailsafe.MoveTo(MQ08KonstMarker) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(55) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(60) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment ObjectReference Property Konstantin Auto ObjectReference Property MQ08PortMarker Auto ObjectReference Property _00E_MC_Jespar Auto ObjectReference Property MQ08PortMarker001 Auto ObjectReference Property _00E_MC_KonstantinREF Auto actor Property KonstantinFailsafe Auto ObjectReference Property MQ08KonstMarker Auto