;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 6 Scriptname SF_MQ11a_SC10_AnomalyAppears_000E48EB Extends Scene Hidden ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE Alias_Calia.GetActorReference().StartCombat(Alias_MagicalAnomaly.GetActorReference()) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_5 Function Fragment_5() ;BEGIN CODE MQ11a.ResetCaliaDialogueFlags() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE Mq11a.SpawnAnomaly() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ11a_Functions Property MQ11a Auto ReferenceAlias Property Alias_Calia Auto ReferenceAlias Property Alias_MagicalAnomaly Auto