;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 11 Scriptname SF_MQ12b_SC14_TempleScene02_00133D31 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_5 Function Fragment_5() ;BEGIN CODE AllowIdleChatter.SetValue(0) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN CODE if _00E_MC_LeoraREF.GetDistance(MQ12b_SC14_LeoraMarkerREF) > 150 _00E_MC_LeoraREF.MoveTo(MQ12b_SC14_LeoraMarkerREF) endif ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_4 Function Fragment_4() ;BEGIN CODE MQ12b.MoveTealorWeatherFailsave() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_3 Function Fragment_3() ;BEGIN CODE MQ12b.SetCurrentStageID(125) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ12b_Functions Property MQ12b Auto GlobalVariable Property AllowIdleChatter Auto ObjectReference Property MQ12b_SC14_LeoraMarkerREF Auto Actor Property _00E_MC_LeoraREF Auto