;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 73 Scriptname SF_MQ16_SC14_Temple_001486E8 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE MQ16.PlayerWakeUp() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_63 Function Fragment_63() ;BEGIN CODE MQ16.TealorKillYuslan() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_66 Function Fragment_66() ;BEGIN CODE MQ16.ResetAnimations() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_7 Function Fragment_7() ;BEGIN CODE MQ16.SetCurrentStageID(180) MQ16.DisableTealor() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_23 Function Fragment_23() ;BEGIN CODE MQ16.TealorGetUp() MQ16.ResetAnimations() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_15 Function Fragment_15() ;BEGIN CODE MQ16.PosessYuslan() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_MQ16_Functions Property MQ16 Auto