;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 22 Scriptname SF_NQ_G_04_SC02_DuulFight_00139DB9 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN CODE NQ_G_04.DuulAttack() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_18 Function Fragment_18() ;BEGIN CODE NQ_G_04.bDuulWon = true ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_19 Function Fragment_19() ;BEGIN CODE NQ_G_04.DuulToggleGhost() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_15 Function Fragment_15() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(35) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_14 Function Fragment_14() ;BEGIN CODE NQ_G_04.bPlayerWon = true ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_17 Function Fragment_17() ;BEGIN CODE GetOwningQuest().SetCurrentStageID(35) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_NQ_G_04_Functions Property NQ_G_04 Auto