;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 3 Scriptname SF_NQ_G_06_SC02_DijaamTalkAt_0013CFC1 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalk() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE _00E_Func_AIWalk.PlayerAIWalkStop() GetOwningQuest().SetCurrentStageID(20) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_2 Function Fragment_2() ;BEGIN CODE NQ_G_05.DumpDijaam() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_NQ_G_05_Functions Property NQ_G_05 Auto