;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 14 Scriptname SF_NQR01_SC01_ArenaBattle_02_0013EB34 Extends Scene Hidden ;BEGIN FRAGMENT Fragment_1 Function Fragment_1() ;BEGIN CODE FS_NQR01.StopArenaCombat() ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_0 Function Fragment_0() ;BEGIN CODE FS_NQR01.DisableCorpsesAndAdvanceStage(FS_NQR01._00E_NQR01_Battle02_Enemies, 40) ;END CODE EndFunction ;END FRAGMENT ;BEGIN FRAGMENT Fragment_12 Function Fragment_12() ;BEGIN CODE FS_NQR01.StartArenaCombat(FS_NQR01._00E_NQR01_Battle02_Enemies) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment _00E_NQR01_Functions Property FS_NQR01 Auto