;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 1 Scriptname TIF__0008128C Extends TopicInfo Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor ;BEGIN CODE Game.GetPlayer().AddItem(_45E_Unique_Totenschaber, 1) Game.GetPlayer().SetGhost(False) _00E_WishWell_Done_PowderDesert.SetValue(2) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment WEAPON Property _45E_Unique_Totenschaber Auto GlobalVariable Property _00E_WishWell_Done_PowderDesert Auto