;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 1 Scriptname TIF__0012787D Extends TopicInfo Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor ;BEGIN CODE PlayerHorseNew.GetActorReference().SetFactionRank(PlayerHorseFaction, 1) PlayerHorseNew.GetActorReference().SetFactionOwner(PlayerFaction) game.IncrementStat( "Horses Owned" ) Game.GetPlayer().RemoveItem(Gold001, 600) NQ06.SetHorseName() NQ06.AddHorseFlute() ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment MiscObject Property Gold001 Auto Faction Property PlayerFaction Auto Faction Property PlayerHorseFaction Auto ReferenceAlias Property PlayerHorseNew Auto _00E_NQ06_Functions Property NQ06 Auto