#include "GameMenus.h" RelocAddr <_CreateUIMessageData> CreateUIMessageData(0x005B0E50); IMenu::IMenu() : view(NULL), unk0C(3), flags(0), unk14(0x12), unk18(NULL) { } void IMenu::Render(void) { if (view) view->Render(); } bool MenuManager::IsMenuOpen(BSFixedString * menuName) { return CALL_MEMBER_FN(this, IsMenuOpen)(menuName); } GFxMovieView * MenuManager::GetMovieView(BSFixedString * menuName) { IMenu * menu = GetMenu(menuName); if (!menu) return NULL; return menu->view; } IMenu * MenuManager::GetMenu(BSFixedString * menuName) { if (!menuName->data) return NULL; MenuTableItem * item = menuTable.Find(menuName); if (!item) return NULL; IMenu * menu = item->menuInstance; if(!menu) return NULL; return menu; } RaceMenuSlider::RaceMenuSlider(UInt32 _filterFlag, const char * _sliderName, const char * _callbackName, UInt32 _sliderId, UInt32 _index, UInt32 _type, UInt8 _unk8, float _min, float _max, float _value, float _interval, UInt32 _unk13) { filterFlag = _filterFlag; name = _sliderName; strcpy_s(callback, MAX_PATH, _callbackName); id = _sliderId; index = _index; type = _type; min = _min; max = _max; value = _value; interval = _interval; unk12C = _unk13; unk130 = 0x7F7FFFFF; unk134 = _unk8; pad135[0] = 0; pad135[1] = 0; pad135[2] = 0; } NiPointer EnemyHealth::GetTarget() const { NiPointer refr; UInt32 refHandle = (*g_thePlayer)->targetHandle; LookupREFRByHandle(refHandle, refr); if(!refr) { refHandle = handle; LookupREFRByHandle(refHandle, refr); } return refr; } Notification::Notification(const Notification& other) { CALL_MEMBER_FN(&text, Set)(other.text.Get(), 0); CALL_MEMBER_FN(&status, Set)(other.status.Get(), 0); CALL_MEMBER_FN(&sound, Set)(other.sound.c_str()); objectives.CopyFrom(&other.objectives); type = other.type; quest = other.quest; word = other.word; time = other.time; }