#include "GameResources.h" FaceGenTriDatabase * FaceGenTriDatabase::GetSingleton(void) { // 9FA4657D28964C48501C6FF2E9E8E52D86D2BDEF+3E static RelocPtr g_FaceGenTriDatabase(0x02F9D080); return *g_FaceGenTriDatabase; } BSFaceGenDB::TRI::DBTraits::Data * FaceGenTriDatabase::GetInvalidEntry(void) { // CD3B953DD742EFE4CEFC4ECA602FC9F442434777+A2 static RelocPtr g_FaceGenTriDatabase_InvalidEntry(0x01E82A40); return g_FaceGenTriDatabase_InvalidEntry.GetPtr(); }