Scriptname _00E_NQ06_ShadowAlias extends ReferenceAlias Hidden GlobalVariable Property _00E_FathersShadowOwned Auto Event OnPlayerLoadGame() If (_00E_FathersShadowOwned.GetValue() as Int) > 0 String sShadowName = (GetOwningQuest() as _00E_NQ06_Functions).sFathersShadowName if sShadowName != "" (GetReference() as Actor).GetActorBase().SetName(sShadowName) endif EndIf EndEvent