Scriptname EnvironmentScene02_Functions extends Quest  


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;              							 FUNCTIONS                   					 
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Function CastWaterExplosion()

	Utility.Wait(1)
	EnvironmentScene02_WaterExplosionMarker.PlaceAtMe(DefaultWaterExplosionModded)

EndFunction

Function DisableMagisterAndNovice()

	EnvironmentScene02_NoviceREF.Disable()
	EnvironmentScene02_MagisterREF.Disable()

EndFunction

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;              							 PROPERTIES                   					 
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Explosion Property DefaultWaterExplosionModded Auto

ObjectReference Property EnvironmentScene02_WaterExplosionMarker Auto
ObjectReference Property EnvironmentScene02_MagisterREF Auto
ObjectReference Property EnvironmentScene02_NoviceREF Auto