Scriptname EnvironmentScene06_Functions extends Quest  

Function AttackPlayer()
	
	EnvironmentScene06_Bandit_01.Enable()
	EnvironmentScene06_Bandit_02.Enable()
	EnvironmentScene06_Bandit_03.Enable()
	EnvironmentScene06_Bandit_03.StartCombat(PlayerREF)
	EnvironmentScene06_Bandit_02.StartCombat(PlayerREF)
	EnvironmentScene06_Bandit_01.StartCombat(PlayerREF)
	EnvironmentScene06_Bandit_04.StartCombat(PlayerREF)
	EnvironmentScene06_Bandit_04.SetActorValue("Aggression", 2)
	EnvironmentScene06_Bandit_04.AddToFaction(BanditFaction)

EndFunction

Actor Property PlayerREF Auto

Actor Property EnvironmentScene06_Bandit_01 Auto
Actor Property EnvironmentScene06_Bandit_02 Auto
Actor Property EnvironmentScene06_Bandit_03 Auto
Actor Property EnvironmentScene06_Bandit_04 Auto

Faction Property BanditFaction Auto