#pragma once class VMClassRegistry; class TESWeather; namespace papyrusWeather { float GetSunGlare(TESWeather* thisWeather); float GetSunDamage(TESWeather* thisWeather); float GetWindDirection(TESWeather* thisWeather); float GetWindDirectionRange(TESWeather* thisWeather); float GetFogDistance(TESWeather* thisWeather, bool day, UInt32 fdType); void RegisterFuncs(VMClassRegistry* registry); }