Scriptname _00E_FS_ForgottenStories_Functions extends Quest ;===================================================================================== ; EVENTS ;===================================================================================== ;===================================================================================== ; FUNCTIONS ;===================================================================================== Function TransmuteOre(Form akSource, MineOreScript oreREF, int iCurrentResources) if akSource == _05E_FS_SaldrinsTouch if oreREF.ResourceCountCurrent > 0 _00E_FS_MAGSaldrinsTouchM.Play(PlayerREF) _00E_MAGEldritchCastIMOD.Apply() Game.ShakeCamera(afStrength = 0.2) float fGoldDivider = PlayerREF.GetAV("Alteration")/65 if fGoldDivider < 0.5 fGoldDivider = 0.5 endif float iGoldAmount = ((oreREF.Ore.GetGoldValue()/1.5*fGoldDivider))*oreREF.ResourceCountTotal oreREF.ResourceCountCurrent = 0 PlayerREF.AddItem(Gold001, iGoldAmount as int) oreREF.damageObject(50) ;DrScOreOpen.play(oreREF) oreREF.setDestroyed(true) _00E_OreVeinsMined.SetValueInt(_00E_OreVeinsMined.GetValueInt() +1) Else MiningDepletedMessage.Show() MAGFail.Play(PlayerREF) EndIf EndIf EndFunction Function showActorHealthBars(Actor a) GUI_ActorHealthBarPanel.addActors(a) Endfunction Function hideActorHealthBars(Actor a) GUI_ActorHealthBarPanel.removeActors(a) Endfunction ;===================================================================================== ; PROPERTIES ;===================================================================================== _00E_GUI_ActorHealthBar Property GUI_ActorHealthBarPanel auto Actor Property PlayerREF Auto Projectile Property AlterPosProjectile Auto MiscObject Property Gold001 Auto Sound Property _00E_FS_MAGSaldrinsTouchM Auto Sound Property MAGFail Auto Spell Property _05E_FS_SaldrinsTouch Auto Message Property MiningDepletedMessage Auto ImageSpaceModifier Property _00E_MAGEldritchCastIMOD Auto GlobalVariable Property _00E_OreVeinsMined Auto