Scriptname EddsLuckyCoinScript extends ObjectReference Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) Actor PlayerRef = Game.GetForm(0x14) as Actor if akNewContainer == PlayerRef PlayerRef.AddPerk(EddsLuckyCoinPerk) elseif PlayerRef.GetItemCount(self) == 0 PlayerRef.RemovePerk(EddsLuckyCoinPerk) endif endEvent Perk Property EddsLuckyCoinPerk Auto