Scriptname _00E_A2_EyeOfTheStormSC extends activemagiceffect Import _00E_TalentLibrary ;===================================================================================== ; EVENTS ;===================================================================================== Event OnUpdate() Self.Dispel() EndEvent Event OnEffectStart(Actor akTarget, Actor akCaster) if !(PlayerREF.HasSpell(_00E_A2_EyeOfTheStormAb)) int iDurationIndex = GetPlayerTalentLevel(_00E_Class_Trickery_P09b_Talent_EyeOfTheStorm,_00E_Class_Trickery_P09b_Talent_EyeOfTheStorm2, _00E_Class_Trickery_P09b_Talent_EyeOfTheStorm3) - 1 _00E_A2_EyeOfTheStormFailsaveEnch.SetNthEffectDuration(0, _00E_A2_EyeOfTheStormSP.GetNthEffectDuration(iDurationIndex)) fDurationFailsave = _00E_A2_EyeOfTheStormSP.GetNthEffectDuration(iDurationIndex) iSound = MAGShoutSlowTimeActive02LP.Play(PlayerREF) PlayerREF.PlaceAtMe(_00E_A2_EyeOfTheStormFailsaveExp, 1) iKillMoveConfig = KillMove.GetValueInt() KillMove.SetValueInt(0) akCaster.AddSpell(_00E_A2_EyeOfTheStormAb, False) RegisterForSingleUpdate(fDurationFailsave) If PlayerREF.HasSpell(_00E_A2_DanceOfBladesSP) If _00E_Synergy_EyeOfTheStormBladedance.GetValueInt() == 0 _00E_Synergy_EyeOfTheStormBladedance.SetValueInt(1) Levelsystem.ShowSynergyMessage() EndIf EndIf endif EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) if (PlayerREF.HasSpell(_00E_A2_EyeOfTheStormAb)) Sound.StopInstance(iSound) KillMove.SetValueInt(iKillMoveConfig) akCaster.RemoveSpell(_00E_A2_EyeOfTheStormAb) endif EndEvent Event OnPlayerBowShot(Weapon akWeapon, Ammo akAmmo, float afPower, bool abSunGazing) if PlayerREF.HasSpell(_00E_Affinity_AbArcaneArcher) Utility.Wait(0.03) _00E_AltIshmartepElectroShotSound.Play(PlayerREF) _00E_Affinity_AbSpectralArrowSP.Cast(PlayerREF) EndIf EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== _00E_QuestFunctions Property Levelsystem Auto int iKillMoveConfig int iSound float Property fDurationFailsave Auto Hidden GlobalVariable Property KillMove Auto GlobalVariable Property _00E_Synergy_EyeOfTheStormBladedance Auto Spell Property _00E_A2_EyeOfTheStormAb Auto Spell Property _00E_A2_EyeOfTheStormSP Auto Spell Property _00E_Affinity_AbSpectralArrowSP Auto Spell Property _00E_Affinity_AbArcaneArcher Auto Spell Property _00E_A2_DanceOfBladesSP Auto Perk Property _00E_Class_Trickery_P09b_Talent_EyeOfTheStorm Auto Perk Property _00E_Class_Trickery_P09b_Talent_EyeOfTheStorm2 Auto Perk Property _00E_Class_Trickery_P09b_Talent_EyeOfTheStorm3 Auto Enchantment Property _00E_A2_EyeOfTheStormFailsaveEnch Auto Sound Property _00E_AltIshmartepElectroShotSound Auto Sound Property MAGShoutSlowTimeActive02LP Auto Actor Property PlayerREF Auto Explosion Property _00E_A2_EyeOfTheStormFailsaveExp Auto