Scriptname _00E_A2_StarlingdummyDetSC extends activemagiceffect Event OnEffectStart(Actor akTarget, Actor akCaster) If A2_Starlingdummy_SpiderAlias.GetActorReference() == None (PlayerREF as _00E_Game_TalentControlSC).SetTalentRecoveryTime(_00E_A2_Starlingdummy, 1) If _00E_A2_StarlingdummyTut.GetValueInt() == 0 && _00E_DisableSkillTutorials.GetValueInt() == 0 _00E_A2_Tutorial_Starlingdummy.Show() _00E_A2_StarlingdummyTut.SetValueInt(1) EndIf _00E_A2_StarlingdummyProjSP.Cast(PlayerREF) WPNSwingUnarmedM.Play(PlayerREF) Else Self.Dispel() EndIf EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) If A2_Starlingdummy_SpiderAlias.GetActorReference() != None A2_Starlingdummy_SpiderAlias.Detonate() EndIf EndEvent Actor Property PlayerREF Auto Spell Property _00E_A2_StarlingdummyProjSP Auto Sound Property WPNSwingUnarmedM Auto GlobalVariable Property _00E_A2_StarlingdummyTut Auto GlobalVariable Property _00E_DisableSkillTutorials Auto Message Property _00E_A2_Tutorial_Starlingdummy Auto _00E_A2_StarlingdummySpiderSC Property A2_Starlingdummy_SpiderAlias Auto Shout Property _00E_A2_Starlingdummy Auto