Scriptname _00E_Ability_UnleashFireLevel01Script extends activemagiceffect ;===================================================================================== ; EVENTS ;===================================================================================== Event OnEffectStart(Actor akTarget, Actor akCaster) objTranslateMarker = PlayerREF.PlaceAtMe(XMarker) objTranslateMarker.MoveTo(PlayerRef, (300.0 * Math.Sin(PlayerRef.GetAngleZ())), (300.0 * Math.Cos(PlayerRef.GetAngleZ())), PlayerRef.GetPositionZ()) PlayerREF.TranslateToREF(objTranslateMarker, 1000.0, 1000.0) EndEvent ;===================================================================================== ; FUNCTIONS ;===================================================================================== ;===================================================================================== ; PROPERTIES ;===================================================================================== ObjectReference objTranslateMarker Static Property XMarker Auto Actor Property PlayerREF Auto