Scriptname _00E_AddSilenceSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == PlayerREF _00E_SilenceLongTransitionHighPriority.Add() EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) If akActionRef == PlayerREF _00E_SilenceLongTransitionHighPriority.Remove() EndIf EndEvent Actor Property PlayerREF Auto MusicType Property _00E_SilenceLongTransitionHighPriority Auto