Scriptname _00E_AddSilenceTGBXSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) If (akActionRef == Game.GetPlayer()) _00E_SilenceTransitionHighPriority.Add() EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) If (akActionRef == Game.GetPlayer()) _00E_SilenceTransitionHighPriority.Remove() EndIf EndEvent Actor Property PlayerREF Auto MusicType Property _00E_SilenceTransitionHighPriority Auto