Scriptname _00E_Ark_NQ_TeleportDunevilleScript extends activemagiceffect {Returns to the graveyard of Duneville and resets the time-scale} Actor Property PlayerREF Auto EffectShader Property TeleportVFXDisappear Auto EffectShader Property TeleportVFXAppear Auto Sound Property Teleport Auto ObjectReference Property TeleportMarker Auto GlobalVariable Property Timescale Auto Event OnEffectStart (Actor akTarket, Actor akCaster) Timescale.SetValue(4) ;TeleportVFXDisappear.Play(akCaster) Teleport.Play(akCaster) Utility.Wait(1.2) PlayerREF.MoveTo(TeleportMarker) ;TeleportVFXDisappear.Stop(akCaster) EndEvent