Scriptname _00E_Complex_PortNPCsForQuestSC extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == PlayerREF && !bDone if QuestToSet.GetStage() >= iStageMin && QuestToSet.GetStage() <= iStageMax bDone = True Actor01Ref.MoveTo(PlayerREF) Actor02Ref.MoveTo(PlayerREF) EndIf EndIf EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool bDone int Property iStageMin Auto int Property iStageMax Auto Quest Property QuestToSet Auto Actor Property Actor01Ref Auto Actor Property Actor02Ref Auto Actor Property PlayerREF Auto