Scriptname _00E_ComplexStartSceneScript extends ObjectReference {Place this triggerbox to start a simple quest scene } Event OnTriggerEnter(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer()) && (ParentQuest.GetStage() == StageRequiredToStartScene) if Repeatable == False if Done == False SceneToStart.ForceStart() Done = True EndIf ElseIf Repeatable == True SceneToStart.ForceStart() Endif EndIf EndEvent bool Done = False Scene Property SceneToStart Auto {Which scene do we want to start?} Quest Property ParentQuest Auto {Which quest does the scene belong to?} float Property StageRequiredToStartScene Auto {Which stage is required for the triggerbox to start the quest scene?} Bool Property Repeatable = False Auto {Is this scene repeatable?}