Scriptname _00E_CQJ02_GetJesparSC extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == PlayerREF && !bDone && CQJ02.GetStage() == 10 If (GameHour.GetValue() < 18) && (GameHour.GetValue() > 5) _00E_CQJ02_sComeBackLater.Show() ElseIf (MQ07a.IsRunning() && (MQ07a.GetStage() >= 30)) && !(MQ07a.IsCompleted()) _00E_CQJ02_sPlayerHasToFinishMQ07a.Show() Else CQJ02.EnableJesparAndStartSC02() bDone = True EndIf EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) if akActionRef == PlayerREF && bDone && !CQJ02.IsCompleted() bDone = False EndIf EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool bDone Quest Property MQ07a Auto Actor Property PlayerREF Auto GlobalVariable Property GameHour Auto _00E_CQJ02_Functions Property CQJ02 Auto Message Property _00E_CQJ02_sComeBackLater Auto Message Property _00E_CQJ02_sPlayerHasToFinishMQ07a Auto