Scriptname _00E_FS_FlusshaimPhasmalismDoor1Scr extends ObjectReference Event OnActivate(ObjectReference akActionRef) if akActionRef == PlayerREF _00E_FS_FlusshaimPhasmalismDoor1Msg.Show() Endif EndEvent Actor Property PlayerREF Auto Message Property _00E_FS_FlusshaimPhasmalismDoor1Msg Auto