Scriptname _00E_FS_FlusshaimPhasmalismDoor2Scr extends ObjectReference Event OnActivate(objectReference akActionRef) If akActionRef == PlayerREF int iButton = _00E_FS_FlusshaimPhasmalismDoor2Msg.Show() if iButton == 0 _00E_FS_FlusshaimPhasmalismDoorSound.Play(PlayerREF) PlayerREF.MoveTo(FlusshaimPhasmalistTeleportMarker) ElseIf iButton == 1 Return EndIf EndIf EndEvent Actor Property PlayerREF Auto Message Property _00E_FS_FlusshaimPhasmalismDoor2Msg Auto ObjectReference Property FlusshaimPhasmalistTeleportMarker Auto Sound Property _00E_FS_FlusshaimPhasmalismDoorSound Auto