Scriptname _00E_FS_ItemCantDropScript extends ObjectReference Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) PlayerREF = Game.GetPlayer() If akOldContainer == PlayerREF If akNewContainer == None PlayerREF.Additem(self) Else PlayerREF.Additem(self) akNewContainer.RemoveItem(self) EndIf Endif EndEvent Actor PlayerREF