Scriptname _00E_FS_MQ18c_CorpseSC extends ObjectReference Event OnInit() Self.BlockActivation(True) EndEvent Event OnActivate(ObjectReference akActionRef) if FS_MQ18c.GetStage() == 5 && akActionRef == Game.GetPlayer() FS_MQ18c.SetStage(10) EndIf EndEvent Quest Property FS_MQ18c Auto