Scriptname _00E_FS_MQ18c_DisableRainSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) if akActionRef == Game.GetPlayer() && FS_MQ18c.IsRunning() AudioCategoryAMB.SetVolume(0.65) FS_MQ18c_RainParentREF.Enable() endif EndEvent Event OnTriggerLeave(ObjectReference akActionRef) if akActionRef == Game.GetPlayer() && FS_MQ18c.IsRunning() AudioCategoryAMB.SetVolume(1.0) FS_MQ18c_RainParentREF.Disable() endif EndEvent Quest Property FS_MQ18c Auto ObjectReference Property FS_MQ18c_RainParentREF Auto SoundCategory Property AudioCategoryAMB Auto