Scriptname _00E_FS_NQ02_SchreinVisionScript extends ObjectReference Event OnActivate(ObjectReference akActionRef) if (FS_NQ02.GetStage() == 330 && akActionRef == PlayerREF) FS_NQ02.SetStage(340) self.Disable() elseif (FS_NQ02.GetStage() == 860 && akActionRef == PlayerREF) FS_NQ02.SetStage(870) self.Disable() else Endif EndEvent Actor Property PlayerREF Auto Quest Property FS_NQ02 Auto