Scriptname _00E_FS_NQ06_LighthouseLetter extends ObjectReference Quest Property FS_NQ06 Auto bool bDone = false Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) If (bDone == false && akNewContainer == Game.GetPlayer() && (FS_NQ06.GetStage() == 50 || FS_NQ06.GetStage() == 55)) bDone = true FS_NQ06.SetStage(60) EndIf Endevent