Scriptname _00E_FS_NQ07_Functions extends Quest Import _00E_QuestFunctions Import Utility Import Game ;===================================================================================== ; FUNCTIONS ;===================================================================================== Function SetupSC01() Levelsystem.FadeToBlack() _00E_FS_NQ07_SC01_DisableMarker.Disable() _00E_FS_NQ07_Aushang1.Disable() _00E_FS_NQ07_Aushang2.Disable() wait(1) _00E_FS_NQ07_MaxusREF.MoveTo(_00E_FS_NQ07_MaxusTavernMarker) PlayerREF.MoveTo(_00E_FS_NQ07_PlayerTavernMarker) Levelsystem.FadeToBlackBack() SetCurrentStageID(30) EndFunction Function StartSC01() _00E_FS_NQ07_MaxusREF.EvaluatePackage() FS_NQ07_SC01_Tavern.ForceStart() EndFunction Function AarosAddSpell() _00E_FS_NQ07_AarosREF.SetFactionRank(CarryDrinkTrayFaction, 0) _00E_FS_NQ07_AarosREF.AddSpell(_00E_AbCarryDrinkTray_New) EndFunction Function GivePlayerBear() PlayerREF.AddItem(FoodMead, 1) EndFunction Function AarosRemoveSpell() _00E_FS_NQ07_AarosREF.RemoveFromFaction(CarryDrinkTrayFaction) _00E_FS_NQ07_AarosREF.RemoveSpell(_00E_AbCarryDrinkTray_New) EndFunction Function GivePlayerBorsten() _00E_FS_NQ07_MaxusREF.RemoveItem(_00E_FS_NQ07_Borstenbeutel, 1, false, PlayerREF) AarosRemoveSpell() EndFunction Function GivePlayerGold() PlayerREF.AddItem(Gold001, 100) EndFunction Function PrepareAuroraHome() _00E_FS_NQ07_BoneripperREF.Enable() _00E_FS_NQ07_AarosREF.EvaluatePackage() _00E_FS_NQ07_MaxusREF.EvaluatePackage() EndFunction Function OpenAuroraHome() _00E_FS_NQ07_AuroraDoor.Lock(false) EndFunction Function GivePlayerRezept() _00E_FS_NQ07_MaxusREF.RemoveItem(_00E_FS_NQ07_Rezept, 1, false, PlayerREF) _00E_FS_NQ07_SC01_DisableMarker.Enable() EndFunction Function GivePlayerCraftingPlan() PlayerREF.AddItem(_00E_FS_NQ07_CraftingPlan_Door, 1) _00E_FS_NQ07_DoorRepairActivatorREF.Enable() EndFunction Function CleanAuroraHome() _00E_FS_NQ07_AuroraHomeDoor.Enable() _00E_FS_NQ07_Chair.BlockActivation() _00E_FS_NQ07_BoneripperREF.Disable() ; _00E_FS_NQ07_AuroraREF.MoveTo(_00E_FS_NQ07_AuroraSweepMarker) _00E_FS_NQ07_MaxusREF.RemoveItem(_00E_FS_NQ07_AuroraTrank, 1, false, PlayerREF) _00E_FS_NQ07_AuroraREF.EvaluatePackage() FS_NQ07_SC02_Ritual.ForceStart() EndFunction Function ResetAurora() ; gets also called from the _00E_PlayerSetUpScript, hence we only want it to happen on stage 135, ; so we don't mess anything else up accidentally If GetCurrentStageID() == 135 _00E_FS_NQ07_AuroraREF.Reset(_00E_FS_NQ07_AuroraREF) EndIf EndFunction Function GiveAuroraTrank() ;_00E_FS_NQ07_AuroraREF.AddItem(_00E_FS_NQ07_AuroraTrank, 1) Levelsystem.FadeToBlack() PlayerREF.RemoveItem(_00E_FS_NQ07_AuroraTrank, 1, true, _00E_FS_NQ07_AuroraREF) wait(1) if _00E_FS_NQ07_AuroraDoorREF.GetOpenState() == 1 _00E_FS_NQ07_AuroraDoorREF.SetOpen(False) endif Levelsystem.SkipTimeToHour(22) SkyrimClear.ForceActive(True) ; break the pipesmoking animation bug by reseting the NPC _00E_FS_NQ07_AuroraREF.Reset(_00E_FS_NQ07_AuroraREF) Levelsystem.FadeToBlackBack() wait(1) SetCurrentStageID(135) EndFunction Function TeleportAuroraUp() _00E_FS_NQ07_AuroraREF.MoveTo(_00E_FS_NQ07_AuroraTeleportMarkerREF) EndFunction Function GiveAuroraTrankNight() PlayerREF.RemoveItem(_00E_FS_NQ07_AuroraTrank, 1, false, _00E_FS_NQ07_AuroraREF) ;_00E_FS_NQ07_AuroraREF.AddItem(_00E_FS_NQ07_AuroraTrank, 1) if _00E_FS_NQ07_AuroraDoorREF.GetOpenState() == 1 _00E_FS_NQ07_AuroraDoorREF.SetOpen(False) endif wait(0.1) SkyrimClear.ForceActive(True) SetCurrentStageID(135) EndFunction Function EnableRitual() _00E_FS_NQ07_Chair.BlockActivation(false) EndFunction Function StartRitual() Game.DisablePlayerControls() _00E_SilenceLongTransitionHighPriority.Add() EndFunction Function RitualLights() MAGShockExpMassImod.Apply() _00E_FS_NQ07_AuroraDoorREF.PlaceAtMe(TG08BShockwaveExplosion) Game.ShakeCamera() FS_NQ07_SC02_DustREF_01.Activate(FS_NQ07_SC02_DustREF_01) FS_NQ07_SC02_DustREF_02.Activate(FS_NQ07_SC02_DustREF_02) FS_NQ07_SC02_DustREF_03.Activate(FS_NQ07_SC02_DustREF_03) FS_NQ07_SC02_DustREF_04.Activate(FS_NQ07_SC02_DustREF_04) _00E_FS_NQ07_FireOn1.Enable() _00E_FS_NQ07_FireOn2.Enable() _00E_FS_NQ07_FireOn3.Enable() _00E_FS_NQ07_FireOn4.Enable() _00E_FS_NQ07_FireLightREF.Enable() _00E_FS_NQ07_FireOff1.Disable() _00E_FS_NQ07_FireOff2.Disable() _00E_FS_NQ07_FireOff3.Disable() _00E_FS_NQ07_FireOff4.Disable() EndFunction Function RitualLightsOff() Debug.SendAnimationEvent(_00E_FS_NQ07_AuroraREF, "IdleForceDefaultState") MAGShockExpMassImod.Apply() StopAuroraRitualFX() MAGDestructionFireballExplosionM.Play(PlayerREF) Game.ShakeCamera() _00E_FS_NQ07_FireOn1.Disable() _00E_FS_NQ07_FireOn2.Disable() _00E_FS_NQ07_FireOn3.Disable() _00E_FS_NQ07_FireOn4.Disable() _00E_FS_NQ07_FireLightREF.Disable() _00E_FS_NQ07_FireOff1.Enable() _00E_FS_NQ07_FireOff2.Enable() _00E_FS_NQ07_FireOff3.Enable() _00E_FS_NQ07_FireOff4.Enable() _00E_FS_NQ07_Ritual_MusicType.Remove() EndFunction Function GiveAuroraBorsten() PlayerREF.RemoveItem(_00E_FS_NQ07_Borstenbeutel, 1) _00E_FS_NQ07_AuroraREF.AddItem(_00E_FS_NQ07_Borstenbeutel, 1) EndFunction Function StartSC03() FS_NQ07_SC03_ManfredSummon.ForceStart() EndFunction Function SummonManfred() _00E_FS_NQ07_ManfredREF.Enable() _00E_FS_NQ07_ManfredREF.PlaceAtMe(ExplosionIllusionDark01) Game.EnablePlayerControls() _00E_FS_NQ07_FoodCollision001.Disable() _00E_FS_NQ07_FoodCollision002.Disable() _00E_FS_NQ07_FoodCollision003.Disable() _00E_FS_NQ07_FoodCollision004.Disable() If _00E_AchievementsEnabled.GetValueInt() == 1 Steam.UnlockAchievement("END_MANFRED_01") EndIf EndFunction Function StartSC04() FS_NQ07_SC04_ManfredTravel.ForceStart() PlayerREF.RemoveItem(FoodSweetroll, 1) EndFunction Function GivePlayerLightSpell() PlayerREF.AddSpell(_00E_FS_NQ07_LightSpell) wait(2) _00E_FS_NQ07_ManfredREF.Disable() _00E_FS_NQ07_ManfredREF.PlaceAtMe(ExplosionIllusionDark01) _00E_SilenceLongTransitionHighPriority.Remove() Weather.ReleaseOverride() EndFunction Function StartSC05() int iIndex = _00E_FS_NQ07_LightList.GetSize() while iIndex > 0 iIndex -= 1 ObjectReference ref = _00E_FS_NQ07_LightList.GetAt(iIndex) as ObjectReference ref.DisableNoWait() ref.GetLinkedRef().DisableNoWait() endwhile _00E_TeleportGlobal.SetValue(1) _00E_FS_NQ07_SC05_Collision001.Enable() _00E_FS_NQ07_Pressureplate1.Enable() PlayerREF.RemoveSpell(_00E_FS_NQ07_LightSpell) _00E_FS_NQ07_ManfredREF.MoveTo(_00E_FS_NQ07_SC05_Marker001) _00E_FS_NQ07_ManfredREF.Enable() ; _00E_FS_NQ07_Draugr001.Enable() _00E_FS_NQ07_Draugr002.Enable() _00E_FS_NQ07_ManfredREF.PlaceAtMe(ExplosionIllusionDark01) FS_NQ07_SC05_ManfredSeelengrund.ForceStart() EndFunction Function ManfredFailsave() ; _00E_FS_NQ07_ManfredREF.MoveTo(_00E_FS_NQ07_SC05_Marker001) ; _00E_FS_NQ07_ManfredREF.EvaluatePackage() _00E_FS_NQ07_ManfredREF.Disable() _00E_FS_NQ07_ManfredREF.Enable() EndFunction Function KillFailsave1() _00E_FS_NQ07_Draugr001.Kill() EndFunction Function KillFailsave2() _00E_FS_NQ07_Draugr002.Kill() EndFunction Function KillFailsave3() _00E_FS_NQ07_Draugr003.Kill() EndFunction Function SkeletonSound() NPCSkeletonCombatIdle1HMTauntAM.Play(_00E_FS_NQ07_ManfredREF) EndFunction Function DraugrSound() NPCDraugrAware.Play(_00E_FS_NQ07_ManfredREF) EndFunction Function EnablePlayerControls1() Game.EnablePlayerControls() _00E_FS_NQ07_Pressureplate1.Disable() _00E_FS_NQ07_Draugr003.Enable() EndFunction Function StartBossfight() Game.DisablePlayerControls() _00E_FS_NQ07_Draugr003.setAv("Aggression", 2) _00E_NPCOorbaya_RoarM.Play(_00E_FS_NQ07_Draugr003) _00E_FS_NQ07_Draugr003.StartCombat(_00E_FS_NQ07_ManfredREF) _00E_FS_NQ07_ManfredREF.SetAV("speedMult", 150.0) wait(1) if _00E_FS_NQ07_ManfredREF.GetPositionY()<6470 CuthbertSqueak() _00E_FS_NQ07_ManfredREF.MoveTo(_00E_FS_NQ07_SC05_EndbossMarker) _00E_FS_NQ07_ManfredREF.PlaceAtMe(ExplosionIllusionDark01) endif _00E_FS_NQ07_Draugr003.StartCombat(_00E_FS_NQ07_ManfredREF) EndFunction Function CuthbertSqueak() _00E_FS_NQ07_ManfredGruntM.Play(_00E_FS_NQ07_ManfredREF) EndFunction Function EndBossfight() _00E_FS_NQ07_Draugr003.StopCombat() _00E_NPCOorbaya_RoarM.Play(_00E_FS_NQ07_Draugr003) _00E_FS_NQ07_ManfredREF.StopCombat() QSTGreybeardRumble.Play(PlayerREF) FS_NQ07_SC05_DustREF.Activate(FS_NQ07_SC05_DustREF) Game.ShakeCamera(afstrength = 0.2) _00E_NPCOorbaya_RoarM.Play(PlayerREF) _00E_FS_NQ07_ManfredREF.SetAV("speedMult", 100.0) Wait(2) QSTGreybeardRumble.Play(PlayerREF) Game.ShakeCamera(afstrength = 0.5) _00E_FS_NQ07_Draugr003.SetGhost(false) Wait(2.3) QSTTG09NocturnalFloorRumble.Play(PlayerREF) Game.ShakeCamera(afstrength = 0.5) _00E_FS_NQ07_RockStartMarker.Activate(_00E_FS_NQ07_RockStartMarker) Wait(4) if !_00E_FS_NQ07_Draugr003.IsDead() _00E_FS_NQ07_Draugr003.kill() endif SetStage(300) EndFunction Function EnablePlayerControls2() Game.EnablePlayerControls() _00E_FS_NQ07_Erdhaufen.Enable() _00E_FS_NQ07_Schaufel.Enable() EndFunction Function DisableManfred() _00E_FS_NQ07_ManfredREF.Disable() _00E_FS_NQ07_ManfredREF.PlaceAtMe(ExplosionIllusionDark01) _00E_FS_NQ07_MaxusREF.RemoveItem(_00E_FS_NQ07_Diplom, 1, false, _00E_FS_NQ07_Draugr003) EndFunction Function PrepareMaxus() _00E_FS_NQ07_SC05_Collision001.Disable() _00E_TeleportGlobal.SetValue(0) _00E_FS_NQ07_MaxusREF.MoveTo(_00E_FS_NQ07_MaxusTableMarker) _00E_FS_NQ07_MaxusREF.EvaluatePackage() EndFunction Function GiveMaxusDiplom() _00E_FS_NQ07_MaxusREF.AddItem(_00E_FS_NQ07_Diplom, 1) PlayerREF.RemoveItem(_00E_FS_NQ07_Diplom, 1) EndFunction Function FadeAndForcegreet() Levelsystem.FadeToBlack() Levelsystem.FadeToBlackBack() ;FS_NQ07_SC06_MaxusForcegreet.ForceStart() EndFunction Function GivePlayerBelohnung() PlayerREF.AddItem(Gold001, 450) Levelsystem.GiveEP(1800) EndFunction Function EnableActivatorForDinner() _00E_FS_NQ07_TableActivatorREF.Enable() EndFunction Function StartDinnerScene() _00E_SilenceTransitionLowPriority.Add() Levelsystem.FadeToBlack() wait(1) _00E_FS_NQ07_DinnerEnableMarker.Enable() Game.DisablePlayerControls() PlayerREF.MoveTo(_00E_FS_NQ07_PlayerDinnerMarker) PlayerREF.StartSneaking() ;_00E_FS_NQ07_AuroraREF.Reset() _00E_FS_NQ07_AuroraREF.MoveTo(_00E_FS_NQ07_AuroraDinnerMarker) _00E_FS_NQ07_AuroraREF.EvaluatePackage() Debug.SendAnimationEvent(_00E_FS_NQ07_AuroraREF, "IdleForceDefaultState") Levelsystem.SkipTimeToHour(18.5) SkyrimClear.ForceActive(True) FS_NQ07_SC07_DinnerScene.ForceStart() wait(1) Levelsystem.FadeToBlackBack() EndFunction Function BringMaxusToDinner() _00E_FS_NQ07_MaxusREF.MoveTo(_00E_FS_NQ07_MaxusDinnerMarker) _00E_FS_NQ07_MaxusREF.EvaluatePackage() EndFunction Function EndDinnerScene() Levelsystem.FadeToBlack() wait(1) Levelsystem.SkipTimeToHour(8) SetObjectiveCompleted(95) _00E_FS_NQ07_DinnerEnableMarker.Disable() Game.EnablePlayerControls() PlayerREF.MoveTo(_00E_FS_NQ07_PlayerTavernMarker) _00E_FS_NQ07_AuroraREF.MoveTo(_00E_FS_NQ07_AuroraRitualMarker) _00E_FS_NQ07_AuroraREF.EvaluatePackage() _00E_FS_NQ07_MaxusREF.MoveTo(_00E_FS_NQ07_AuroraSweepMarker) _00E_FS_NQ07_MaxusREF.EvaluatePackage() _00E_FS_NQ07_AlfonsREF.Enable() _00E_FS_NQ07_EgbertaREF.Enable() _00E_SilenceTransitionLowPriority.Remove() Weather.ReleaseOverride() wait(1) Levelsystem.FadeToBlackBack() Levelsystem.GiveEP(2000) EndFunction Function GivePlayerManfredSpell() PlayerREF.Additem(_25E_SpellGeisterferkelRufen, 1) EndFunction Function StartAuroraRitualFX() _00E_FireBlueFXS.Play(_00E_FS_NQ07_AuroraREF) MAGPowerRacialDarkElfAncestorsWrathFire2DM.Play(_00E_FS_NQ07_AuroraREF) EndFunction Function StopAuroraRitualFX() _00E_FireBlueFXS.Stop(_00E_FS_NQ07_AuroraREF) FXFireOut.Play(_00E_FS_NQ07_AuroraREF) EndFunction Function ShowThoughts() ; Message.ResetHelpMessage("Empty") ; _00E_FS_NQ07_Thoughts.ShowAsHelpMessage("Empty", 5, 1, 1) EndFunction Function UpdateGlobals() FS_NQ07_HoneyWineBought.SetValue(PlayerREF.GetItemCount(_00E_DalSarkerHoneywine)) FS_NQ07_ChickenCooked.SetValue(PlayerREF.GetItemCount(FoodChickenCooked)) FS_NQ07_SoupBrewed.SetValue(PlayerREF.GetItemCount(FoodCabbagePotatoSoup)) wait(0.1) UpdateCurrentInstanceGlobal(FS_NQ07_HoneyWineBought) UpdateCurrentInstanceGlobal(FS_NQ07_ChickenCooked) UpdateCurrentInstanceGlobal(FS_NQ07_SoupBrewed) wait(0.5) SetObjectiveDisplayed(110) SetObjectiveDisplayed(120) SetObjectiveDisplayed(130) wait(1.5) ModObjectiveGlobal(0, FS_NQ07_HoneyWineBought, 110, 2, true, true, false) ModObjectiveGlobal(0, FS_NQ07_ChickenCooked, 120, 2, true, true, false) ModObjectiveGlobal(0, FS_NQ07_SoupBrewed, 130, 2, true, true, false) ReferenceAlias PlayerAlias = GetAlias(14) as ReferenceAlias PlayerAlias.ForceRefTo(PlayerREF) PlayerAlias.AddInventoryEventFilter(_00E_DalSarkerHoneywine) PlayerAlias.AddInventoryEventFilter(FoodChickenCooked) PlayerAlias.AddInventoryEventFilter(FoodCabbagePotatoSoup) EndFunction Function ClearPlayerAlias() Player.Clear() EndFunction Function UpdateAarosCarryTraySpell() ; Version 2.0.8 Update If _00E_FS_NQ07_AarosREF.HasSpell(_00E_AbCarryDrinkTray_Old) _00E_FS_NQ07_AarosREF.RemoveSpell(_00E_AbCarryDrinkTray_Old) Wait(1.0) Int iCurStage = GetCurrentStageID() If iCurStage >= 35 && iCurStage < 50 AarosAddSpell() EndIf EndIf EndFunction Function AskCreatePotion() If GetCurrentStageID() == 115 If _00E_FS_NQ07_AlchemyMessagebox.Show() == 0 SetCurrentStageID(120) PlayerREF.RemoveItem(FoodMead, 1) PlayerREF.RemoveItem(FrostMirriam, 2) PlayerREF.RemoveItem(FoodBananenschnaps, 1) PlayerREF.RemoveItem(_00E_FS_NQ07_Rezept, 1) EndIf EndIf EndFunction ;===================================================================================== ; PROPERTIES ;===================================================================================== _00E_QuestFunctions Property Levelsystem Auto ReferenceAlias Property Player Auto Actor Property PlayerREF Auto Actor Property _00E_FS_NQ07_MaxusREF Auto Actor Property _00E_FS_NQ07_AarosREF Auto Actor Property _00E_FS_NQ07_AuroraREF Auto Actor Property _00E_FS_NQ07_BoneripperREF Auto Actor Property _00E_FS_NQ07_ManfredREF Auto Actor Property _00E_FS_NQ07_Draugr001 Auto Actor Property _00E_FS_NQ07_Draugr002 Auto Actor Property _00E_FS_NQ07_Draugr003 Auto Actor Property _00E_FS_NQ07_AlfonsREF Auto Actor Property _00E_FS_NQ07_EgbertaREF Auto Book Property _00E_FS_NQ07_Rezept Auto Book Property _00E_FS_NQ07_Diplom Auto Book Property _25E_SpellGeisterferkelRufen Auto FormList Property _00E_FS_NQ07_LightList Auto Explosion Property ExplosionIllusionDark01 Auto Explosion Property TG08BShockwaveExplosion Auto Potion Property FoodSweetroll Auto GlobalVariable Property FS_NQ07_HoneyWineBought Auto GlobalVariable Property FS_NQ07_ChickenCooked Auto GlobalVariable Property FS_NQ07_SoupBrewed Auto GlobalVariable Property _00E_AchievementsEnabled Auto GlobalVariable Property _00E_TeleportGlobal Auto Message Property _00E_FS_NQ07_Thoughts Auto Message Property _00E_FS_NQ07_AlchemyMessagebox Auto MiscObject Property Gold001 Auto MiscObject Property _00E_FS_NQ07_Borstenbeutel Auto MiscObject Property _00E_FS_NQ07_AuroraTrank Auto MiscObject Property _00E_FS_NQ07_CraftingPlan_Door Auto Musictype Property _00E_SilenceLongTransitionHighPriority Auto Musictype Property _00E_SilenceTransitionLowPriority Auto Musictype Property _00E_FS_NQ07_Ritual_MusicType Auto ObjectReference Property _00E_FS_NQ07_SC01_DisableMarker Auto ObjectReference Property _00E_FS_NQ07_MaxusTavernMarker Auto ObjectReference Property _00E_FS_NQ07_PlayerTavernMarker Auto ObjectReference Property _00E_FS_NQ07_AuroraDoor Auto ObjectReference Property _00E_FS_NQ07_AuroraHomeDoor Auto ObjectReference Property _00E_FS_NQ07_AuroraSweepMarker Auto ObjectReference Property _00E_FS_NQ07_FireOn1 Auto ObjectReference Property _00E_FS_NQ07_FireOn2 Auto ObjectReference Property _00E_FS_NQ07_FireOn3 Auto ObjectReference Property _00E_FS_NQ07_FireOn4 Auto ObjectReference Property _00E_FS_NQ07_FireLightREF Auto ObjectReference Property _00E_FS_NQ07_FireOff1 Auto ObjectReference Property _00E_FS_NQ07_FireOff2 Auto ObjectReference Property _00E_FS_NQ07_FireOff3 Auto ObjectReference Property _00E_FS_NQ07_FireOff4 Auto ObjectReference Property _00E_FS_NQ07_FoodCollision001 Auto ObjectReference Property _00E_FS_NQ07_FoodCollision002 Auto ObjectReference Property _00E_FS_NQ07_FoodCollision003 Auto ObjectReference Property _00E_FS_NQ07_FoodCollision004 Auto ObjectReference Property _00E_FS_NQ07_DoorRepairActivatorREF Auto ObjectReference Property _00E_FS_NQ07_SC05_Marker001 Auto ObjectReference Property _00E_FS_NQ07_SC05_Collision001 Auto ObjectReference Property _00E_FS_NQ07_Pressureplate1 Auto ObjectReference Property _00E_FS_NQ07_RockStartMarker Auto ObjectReference Property _00E_FS_NQ07_SC05_EndbossMarker Auto ObjectReference Property _00E_FS_NQ07_Erdhaufen Auto ObjectReference Property _00E_FS_NQ07_Schaufel Auto ObjectReference Property _00E_FS_NQ07_MaxusTableMarker Auto ObjectReference Property _00E_FS_NQ07_TableActivatorREF Auto ObjectReference Property _00E_FS_NQ07_DinnerEnableMarker Auto ObjectReference Property _00E_FS_NQ07_MaxusDinnerMarker Auto ObjectReference Property _00E_FS_NQ07_AuroraDinnerMarker Auto ObjectReference Property _00E_FS_NQ07_PlayerDinnerMarker Auto ObjectReference Property _00E_FS_NQ07_AuroraRitualMarker Auto ObjectReference Property _00E_FS_NQ07_AuroraDoorREF Auto ObjectReference Property FS_NQ07_SC02_DustREF_01 Auto ObjectReference Property FS_NQ07_SC02_DustREF_02 Auto ObjectReference Property FS_NQ07_SC02_DustREF_03 Auto ObjectReference Property FS_NQ07_SC02_DustREF_04 Auto ObjectReference Property FS_NQ07_SC05_DustREF Auto ObjectReference Property _00E_FS_NQ07_Aushang1 Auto ObjectReference Property _00E_FS_NQ07_Aushang2 Auto ObjectReference Property _00E_FS_NQ07_Chair Auto ObjectReference Property _00E_FS_NQ07_AuroraTeleportMarkerREF Auto ImageSpaceModifier Property MAGShockExpMassImod Auto Potion Property FoodMead Auto Potion Property FoodBananenschnaps Auto Potion Property _00E_DalSarkerHoneywine Auto Potion Property FoodChickenCooked Auto Potion Property FoodCabbagePotatoSoup Auto Ingredient Property FrostMirriam Auto Spell Property _00E_AbCarryDrinkTray_Old Auto Spell Property _00E_AbCarryDrinkTray_New Auto Spell Property _00E_FS_NQ07_LightSpell Auto EffectShader Property _00E_FireBlueFXS Auto Sound Property MAGDestructionFireballExplosionM Auto Sound Property QSTGreybeardRumble Auto Sound Property QSTTG09NocturnalFloorRumble Auto Sound Property NPCDraugrAware Auto Sound Property _00E_NPCOorbaya_RoarM Auto Sound Property MAGPowerRacialDarkElfAncestorsWrathFire2DM Auto Sound Property FXFireOut Auto Sound Property NPCSkeletonCombatIdle1HMTauntAM Auto Sound Property _00E_FS_NQ07_ManfredGruntM Auto Scene Property FS_NQ07_SC01_Tavern Auto Scene Property FS_NQ07_SC02_Ritual Auto Scene Property FS_NQ07_SC03_ManfredSummon Auto Scene Property FS_NQ07_SC04_ManfredTravel Auto Scene Property FS_NQ07_SC05_ManfredSeelengrund Auto Scene Property FS_NQ07_SC06_MaxusForcegreet Auto Scene Property FS_NQ07_SC07_DinnerScene Auto Weather Property SkyrimClear Auto Faction Property CarryDrinkTrayFaction Auto