Scriptname _00E_FS_NQR03_EntrySpherESC extends ObjectReference ;===================================================================================== ; EVENTS ;===================================================================================== Event OnActivate(ObjectReference akActionRef) If akActionREF == PlayerREF && !bActivationBlocked bActivationBlocked = true _00E_MQ07a_DoorBangM.PlayAndWait(PlayerREF) FadeToBlackIMOD.Apply() Utility.Wait(2) FadeToBlackHoldIMOD.ApplyCrossFade(2) PlayerREF.MoveTo(FS_NQR03_PlayerTempleMarker) FadeToBlackBackIMOD.ApplyCrossFade(1) bActivationBlocked = false ElseIf akActionREF != PlayerREF _00E_MQ07a_DoorBangM.PlayAndWait(akActionRef) EndIf EndEvent ;===================================================================================== ; PROPERTIES ;===================================================================================== bool bActivationBlocked = false Sound Property _00E_MQ07a_DoorBangM Auto Actor Property PlayerREF Auto ImageSpaceModifier Property FadeToBlackIMOD Auto ImageSpaceModifier Property FadeToBlackHoldIMOD Auto ImageSpaceModifier Property FadeToBlackBackIMOD Auto ObjectReference Property FS_NQR03_PlayerTempleMarker Auto