Scriptname _00E_FS_NQR04_PlayerSpawnMessengerSC extends ReferenceAlias Event OnInit() If FS_NQR04.GetStage() == 5 && !bDone If (PlayerREF.GetCurrentLocation() == _00E_UEMAsterLocation) FS_NQR04.SpawnMessengerKid() EndIf EndIf EndEvent Event OnLocationChange(Location akOldLoc, Location akNewLoc) If FS_NQR04.GetStage() == 5 If akNewLoc == _00E_UEMAsterLocation FS_NQR04.SpawnMessengerKid() bDone = True EndIf EndIf EndEvent bool bDone Actor Property PlayerREF Auto Location Property _00E_UEMAsterLocation Auto Scene Property FS_NQR04_SC01_Messenger Auto _00E_FS_NQR04_Functions Property FS_NQR04 Auto